This version just sets up a "Hello, Web!" applet. The only routine required for an Applet to actually do something is the paint routine, so that's all that I provide here. |
import java.awt.*; import java.applet.Applet; public class Life extends Applet { public void paint (Graphics g) { g.drawString ("Hello, Web!", 40, 20); g.drawRect (35, 3, 80, 25); } }